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Charge the Sanctum (Reality Fracture 125) - Common Magic: The Gathering Card
Charge the Sanctum (Reality Fracture 125) - Common Magic: The Gathering Card
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Charge the Sanctum
Instant
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Deep in their hearts, the team believed what was left of Jace could still be reasoned with.
Illustrated by Néstor Ossandón Leal
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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